“Secrets” of Phantom Dust
Phantom Dust
Tricks Maybe Split this into 2 videos, we’ll see how much things actually take
up.
Shelter shields also block holes.
Don’t always use Optimization.
Paralyze
tricks – not moving, but using skills/cartwheeling. Infinite Stuns.
Characters Guide –
Who you should play As/Differences.
Highlights
Cartwheelers
– Can dodge their own holes better than rollers. Perhaps have a better window of dodging than rollers and have
more precise in movements. Can hide behind less obstacles than some rollers.
Rollers
– Flame Sword type moves become very hard to jump dodge in
certain ways. Some of them like like Anthro, Vestio, JD, and Cuff
Buttton can hide behind some objects that cartwheelers can't.
JD shortest? Hyperkick roundhouse kicks?
Crystallization with +2 homing appears noticeably more difficult
to dodge.
Monsters
without Feet – Swords, the only good reason to use… Ceno’s “hop”.
Mostly the worst characters to use.
Phantom Dust Erase
Tips and beating them
Vicious Balance Stuff - Just a little more about
strategy not so much ressurection tricks which have been explained.
0 cost decks. Chaos Counter, others.
Capsule Erasing
Tricks
Recall, Relearn, Bravery Decision, Erased Capsule
Impact. Change the World warning.
Defense Guide and
beating them
Dazzle
a Dasher
Retain/Lock Moves
may just fold into erase section…but probably won’t
Reincarnation/Sign of Saints, Arrow of Artemis Seal of Death stuff. Basically just shield breaking work arounds.
Stacking Buffs – Where it does and doesn’t work.( Tiger’s
Strength and Trance not combinable)
Homing – what does and doesn’t improve from it.
Hide
Behind stuff
Tag Teammate Resurrection Death and Resurrection Tricks with
Stat Buffs
Purify
Erase and other things forcing stand ups and stuns.
Close range guide
Sword
Cancelling
Sword
Sliding Past shields.
Include
Photon Wave Burst/Tips
Some
close range nuisance demos. (constant
hyperkicks)
Stage Guide
– (probably will be separate from any of this) Tricks at stages. Traveling around tricks.
Cartwheel
and Roll Tricks
Debris
hitting
Dodging
This could get extensive. Still need to think about this section.